Choose the game you want to run, enter the number of players and that's it: You just have to communicate their logins to your students and have them connect to the site with their phones, tablets or laptops. You can then observe and debrief the game through your interface.
New! One month ago, we added an introductory simulation about monopoly pricing, marginal cost, sunk cost and price elasticity of demand ("1-player" section):
This week, "When Do First-Movers Have an Advantage? A Stackelberg Classroom Experiment" by Robert Rebelein et Evsen Turkay ("Industrial Organization" section). The paper is on the site of the Journal of Economic Education.
The first game has players compete in 5 separate markets for differentiated goods, with identical demands. In each market, marginal costs are the same (constant and low). By cons, from a market to another, fixed costs (avoidable or not) and the production capacities vary greatly.
In each market, players must choose their price. The game is repeated in order to converge to an equilibrium. After a few iterations:
You can find on the site a few variants of the previous competition game: